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Completion status, as of :
Reverse-engineered
Code with clarified purpose and named identifiers. Mostly also decompiled to C++, but not necessarily.All games
60.47 %
TH01
100 %
OP.EXE
100 %
REIIDEN.EXE
100 %
FUUIN.EXE
100 %
TH02
41.04 %
OP.EXE
100 %
MAIN.EXE
22.00 %
MAINE.EXE
97.21 %
TH03
27.28 %
OP.EXE
56.37 %
MAIN.EXE
9.38 %
MAINL.EXE
68.83 %
TH04
44.70 %
OP.EXE
90.41 %
MAIN.EXE
33.39 %
MAINE.EXE
59.67 %
TH05
57.66 %
OP.EXE
95.81 %
MAIN.EXE
54.71 %
MAINE.EXE
40.33 %
Finalized
Code that is either decompiled or proven to be undecompilable. Difference between these and the reverse-engineered numbers above = technical debt.All games
56.75 %
TH01
100 %
OP.EXE
100 %
REIIDEN.EXE
100 %
FUUIN.EXE
100 %
TH02
39.43 %
OP.EXE
96.34 %
MAIN.EXE
21.03 %
MAINE.EXE
93.46 %
TH03
25.82 %
OP.EXE
55.12 %
MAIN.EXE
8.43 %
MAINL.EXE
64.55 %
TH04
36.19 %
OP.EXE
80.36 %
MAIN.EXE
24.13 %
MAINE.EXE
56.57 %
TH05
48.72 %
OP.EXE
85.65 %
MAIN.EXE
44.31 %
MAINE.EXE
37.52 %
Position independence
Probability that adding or removing data anywhere in the binary doesn't cause issues. Click the link for more info.All games
87.52 %
TH01
100 %
OP.EXE
100 %
REIIDEN.EXE
100 %
FUUIN.EXE
100 %
TH02
69.87 %
OP.EXE
100 %
MAIN.EXE
58.00 %
MAINE.EXE
100 %
TH03
59.34 %
OP.EXE
83.23 %
MAIN.EXE
49.64 %
MAINL.EXE
86.16 %
TH04
100 %
OP.EXE
100 %
MAIN.EXE
100 %
MAINE.EXE
100 %
TH05
100 %
OP.EXE
100 %
MAIN.EXE
100 %
MAINE.EXE
100 %